A few months ago, I wrote a piece called, “Five Uses for Virtual Worlds in the Workplace” which — rather obviously — explored ways in which virtual worlds can increase engagement, productivity and culture inside an organization. Quite frankly, I hear too many people scoff at the use of virtual worlds inside an organization. It’s beginning to get me riled up. Imagine if someone was secretly planning to reintroduce Jar Jar Binks as a character in Star Wars Episode VII. Imagine how incensed you would be, if of course you were a Star Wars fan. Wait a minute … But I digress. Comments like the following are what I hear from all walks of professional life: “Our people would never use it.” “I don’t get
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